Stuck in a Day is a game where the goal is to spend the most time in an infinite life routine. It consists of mini-games that varies between three times of the day: Morning, afternoon and evening. The player will venture into a cartoonish world trying not to saturate his lifestyle.

- Only with the mouse.

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Graphics made by : Juliette Guillaumel

Game design by : Tom Becker and Thomas Monnerie

Programming by : Lucas Esposito, Jules Fritz and Franci Algera


- - - Check out the Ludum Dare page ! - - -


IIM student project

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I survived 30 days waow